Note: since Steve Jobs seems to get credit for everything Apple has
done, the terms “Steve Jobs” and “Apple” will be used interchangeably
in this article.
In the wake of Steve Jobs' death, I have heard nearly deifying
laudation to a degree I never could have anticipated for an
entrepreneur. The word “innovative” seems to crop up more than
anything else. An innovative person is someone who comes up with new
ideas or ideas ahead of their time — not necessarily good ideas.
At the risk of drawing emotionally-charged criticism, I’ll say that
most of Steve Jobs' innovations were bad. I’ll even go a step
further and, much to my own dismay, admit that I agree with Richard
Stallman.
Reasons why follow:
1. Closed Hardware
I think that when you buy something, you should be able to do whatever
you want with it (anything short of using it as an instrument of
suffering). You should not have to “jailbreak” a phone in order to
choose a different carrier, for example. That privilege ought to come
with the purchase. Apple does not think you are entitled to such
privileges.
Apple does not want you to be able to take apart your Apple products.
That’s why you need special
tools
to work on most of them.
Most users neither know how to repair their hardware nor care how it
is assembled. They want something that “just works” and looks good
doing it. Screws are ugly, so they ought to be hidden. It doesn’t
matter that this is inconvenient during disassembly, because the user
has no need to disassemble the product. In the event that it doesn’t
just work, they’ll pay to have someone else fix it. Apple knows this,
and profits from it, both through the ridiculously overpriced “Apple
Care” plans and the ridiculously overpriced flat-rate repair fee for
customers without Apple Care. For the DIYer or open hardware advocate,
this is a pain in the ass.
2. Closed Software
Apple has made modest efforts to contribute free and open source
software to the world, but these are dwarfed by their use of
proprietary software throughout their products.
The admittedly militant Free Software Foundation
has criticized the Apple
Public Source License because
it allows the linking of completely proprietary software, and thus is
GPL-incompatible. Keep in mind
that this “open” license only applied to certain parts of OS X (namely
XNU and Darwin, which includes proprietary drivers), which the typical
end user probably doesn’t know or care about.
A lot of the “open
source” code
released by Apple was not created by Apple, like
curl, X11,
zsh, and the list goes on. Apple isn’t sharing this
code out of kindness or consideration but out of legal requirement.
The only reason Apple used so much pre-existing open-source code in
building OS X, in my best guess, was because it was free and cut down
on production costs.
On the other hand, a lot of code that Apple did create is proprietary,
like iTunes, iChat, Final Cut Pro, Photo Booth, iWork, and even Xcode.
Pretty much any graphical program that comes with OS X is proprietary.
Apple also doesn’t want you to be able to “take apart” your desktop.
Options like moving panel components around, changing the interface
font, or modifying the window manager are taken for granted by open
desktop users, but OS X does not provide that capability. I don’t
think you should have to rely on a third-party application to modify
the look and feel of your desktop’s user interface.
3. Closed Media
Apple has probably done more damage to freedom in multimedia that any
other area. Although songs on iTunes no longer carry the weight of
DRM, other media formats like
eBooks, TV shows, and movies do. Until the iTunes store is completely DRM free, and embraces
open media formats like those sponsored by the xiph
foundation, I don’t see any reason to waste my
money there.
Exceptions
The one exception to this list that I can think of is Jobs' criticism
of flash, on which I
commend him.
4. Marketing is not Design
According to at least one author, Steve Jobs “never had any designs. He has not designed a single project.” I believe that, because he was neither a programmer nor an engineer. He was at best an idea man, and Jobs' ideas often weren’t even that new, they were just better— or at least sold better. If he was any kind of genius, he was a marketing genius, not a technological genius. That means he was good at figuring out how to get you to buy something, not at designing anything.
Conclusion
All in all, I would say that Jobs was and Apple is an enemy of computer users' freedom, or at the very least, he personally did little to help the free software/hardware movements. The praise he’s getting is misguided if not entirely unwarranted. He was first and foremost a businessman: his number one goal was to turn a profit. If it wasn’t, then he was a terrible executive and just happened to be extremely lucky. He did not come up with cool gadgets to make you happy but to get your money. He was not a genius or a hero, and technology will be just fine without him.